Showing posts with label WiMo-GF. Show all posts
Showing posts with label WiMo-GF. Show all posts

Thursday, October 29, 2009

WiMo-GF Silverlight Engine Now Supports Multi-Touch

WiMo-GF has been updated to include Multi-Touch support for the Silverlight version of the game engine.  Now Zune HD and Silverlight both support Multi-Touch, Windows Mobile supports a single touch point.

http://www.wimo-gf.net/touch.html

-twb

Wednesday, October 14, 2009

WiMo-GF Now Targeting Silverlight

The open source gaming engine WiMo-GF has been updated to target Silverlight.  That means the games you build for Windows Mobile, Zune HD will be able to run on Silverlight 3.0 as well.

Here’s our sample game Y.A.B.O.G. (Yet Another Break Out Game).

WiMo-GF is still in the preview phase but is mostly feature complete.  Anything built targeting the existing interfaces will work in the final version.

-ec

Saturday, October 3, 2009

WiMo Gaming Frameworks

Software Logistics, LLC is pleased to announce the release of a technical preview of an open source product intended to make it easier to write casual games for Mobile Devices.

For more information, check out the WiMo Game Frameworks or WiMo-GF on codeplex.